Lock down a powerful foe with Booming Blade and then hit him again for good measure. Bladesingers are wizards that have mastered the art of the bladesong: an incredibly demanding fusion of swordplay and ancient elven magic. This feat also comes with a free ability point. An absolute joy to play, if not a nightmare for your Dungeon Master (DM) to balance. You should be good with light armor and letting the bladesong make up the difference, but a College of Valor bard has the additional option of strapping on a shield if theyre out of bladesong uses. Thank you so much for reading, Im glad that it helped you out. I have been seeing a lot of speculation on this subreddit that some favourite subclasses like Hexblade and Bladesinger will reappear in the 2024 PHB. However, unless you are taking a feat at first level for being a variant human, I recommend raising your intelligence and dexterity to at least 18, if not 20, before taking any feats. Secondly, this extra attack ties up your bonus action, which is often used to great effect, both for spellcasting and class features, as well as after the Attack action with features like two-weapon fighting, Shield Master, or Polearm Master. Honestly it makes more sense role play wise this way. Though most familiar forms have their strengths, I strongly recommend theowl. This is awesome!! However, the D&D summit revealed lots of pieces of info about the next revision of 5E, including that one of the Bard . So thats what Im going to do here: explore some of the great new things that other classes can do with six levels of Tashas Bladesinger. -A 90/300 range weapon that uses your Int for attack rolls, does double your int in damage on top of the dice damage, and the dice themselves are 2d6 once per turn. Its the last part of this feat that stands out. Shooting off bolts while pulling back from the fray doesnt just look cool: it also keeps you alive! The resemblance isuncanny. Bladesinger now has absolutely 0 use for Tenser's since it breaks their Extra Attack rather than ignoring it. you can shoot and use mage hand to interact with the battlefield (moving a torch, get the cape of the enemy before his eyes, shake his bow etc. This character is an intelligent fencer or noble, a class born of elves. Your familiar cant attack, but it can perform any other standard action. Bladesinging signature spells like steel wind strike can be obtained in this way. Keep a collection of knives, throw them onto the floor, then cast this spell. There is a lot to choose from, and all have their strengths. This subrace comes with +2 Dexterity, +1 Intelligence, an extra weapon proficiency, and a bonus cantrip. Considering that most wizards prioritize Intelligence as their highest ability score, this feature is the perfect chance to turn intellect into high damage output. Lets take a look at who gets the most out of it. Wizards were powerful; I knew that, but I wished there was some way of building them without having to run away at the first sign of trouble. The cat style focuses on swords, the bird style utilizes hafted weapons like axes and picks, and the snake style uses weapons reminiscent of its coiled namesake, like flails or whips. As a bonus action, you can starta Bladesong,which lasts for 1 minute and confers the following benefits: You can end theBladesong at any time, and can only activate it if you arent wearing medium or heavy armor or using a shield, which are two conditions that can end the song early. With another strike from the blade and a blast of thunderous magic that reverberated throughout the alleyway, both thugs were down on the ground. If its what you want to do, do it! Put it into Intelligence or Dexterity: whichever you think is best. I would replace strength with dexterity if you were using a rapier but be free to customize your character however you want. No homebrew required. Then use fire bolt and an arrow every turn while staying safe behind your little wall. Extra damage, cutting movement speed, and denying the ability to heal makes this the go-to crowd control spell. The first of these was a change to the recharge of the Bladesong feature: it used to be twice per short rest. The Eldritch Knight has been around for a while though, as the Martial Expert with a little magic. For Arcane Archer it's 2, for Battle Master it starts at 4. At best, youll end up playing what amounts to a sub-par bard. Why bother with gigantic amounts of damage when you can resist damage altogether? Flying and Climbing allow you to stay out of reach from most enemies. If that sounds powerful, thats because it is. Wizards do not get very many feats, and this is an excellent opportunity to get one at first level. Their AC can be pretty nuts, but they still have those nerd hitpoints so the few hits that get in really hurt. In his spare time, he enjoys playing video games, building his PC, and running a rehearsal studio. When you take the Cast a Spell action, you are expending your action to cast the cantrip. Theres nothing worse than being out-nerded by a rogue. Planning on using a. spell, but see that one of your companions is in the blast zone? This should be where you put most of your points, highest score, or your highest roll. It just happens. This is great for boosting your damage output, but keep in mind that this bonus doesnt apply to your attack rolls; youll still need to rely on your Dexterity for that. Most of Drams other spells were chosen due to their usefulness on investigations. 8 Ways Tasha Made the Bladesinger Awesome for Multiclassing: Bards and Clerics, How to triple your fireball damage: The Cloaker. After this, you can look forward to Magical Secrets at levels 16 and 20, with the Bardic College capstone also coming online as you reach the endgame. If you aren't including Tasha's at your table, you have few options to choose from. There's also the new Spirit Shroud spell, a level 3 bonus action concentration buff that lets you deal 1d8 extra radiant or necrotic damage whenever you hit an enemy within 10 ft (+1d8 per 2 levels upcast). As mentioned, I generally assume that you begin as a wizard, or at least bee-line for wizard level 6 as quickly as you can if you have features or starting proficiencies you need from the other class. He knows the rules and gameplay for a better experience during a campaign. you can now attack in melee, then use booming blade, then use your bonus action and the telekinetic feat to push your target out of melee range (nearly sure booming blade proc)! The ability to create sounds and images (that can be pretty much whatever you need them to be) has almost infinite uses. This feat isnt fancy, but it provides something that the Bladesinger lacks quite a bit: hit points. Bladesinger is a unique and fun class to play in D&D 5E. The immunity to Magic Missile is a great bonus, as it never misses otherwise. This is hilarious. Josh is a British musician, gamer, and D&D nerd. Scan this QR code to download the app now, current leaks on Tasha's Cauldron of Everything. In those cases, you can make one attack as a bonus action after casting a cantrip (at level 18 after casting any spell) in the case of the Eldritch Knight, or after casting a bard spell in the case of the College of Valor. Naturally, an Elven race had to make it onto the list. Good at everything. Being able to deal someone a. because they dared to move past you is ridiculously strong, but even a cantrip can be surprisingly useful here. Unless you expect to invest in high mobility to stay out of harms way, Constitution is also good to get to at least 12 or 14. Fortunately, this will also help your weapon attacks if you use ranged or finesse weapons. Excellent for raw damage output. Use this to shut down other spellcasters before cutting them down with your blade. Once you solidify your wizard levels, you can look forward to levels 11 and 12, where your cantrips increase, your cleric spell levels catch up and you get your second domain feature. I'd replace it with a range option, or if you want to keep the close-range aesthetic going use something like Shocking Grasp or Poison Spray. Adding an extra 10 feet to your movement and allowing you to move out of combat without an attack opportunity makes your character uniquely portable. It's a very popular mistake because anyone who wants to play a martial that feels good to play past Tier 1 actually wants to play a half-caster or full-caster that has an extra attack feature, and of those Bladesinger is the best. Having a decent ranged cantrip is essential. Why would anyone take True Strike as a cantrip? Hitting someone with Booming Blade as they try to move past you means they either have to stop immediately or take a significant chunk of thunder damage. The song also ends if you are incapacitated or use two hands to make an attack. We have updated our privacy policy. Superior Darkvisionis a great bonus too. A sword of psychic energy, blessed with the Finesse and Light properties. A wizard or Sorcerer or Warlock at the same level gets a cantrip attack for the cost of 1 action. Bladesinger wizards can use their action to attack twice, or . In addition to Dexterity and Intelligence, Constitution is useful for someone expecting to be in melee, especially since you have at least six puny d6 wizard hit dice. Bard cantrips are not the best in combat, but vicious mockery as a debuff spell scales better when paired with a weapon attack or two, and even blade ward has its uses against weapon damage now that youre not sacrificing a full action to cast it. Getting that balance can be tricky, so Ill break down each stat with how important I believe them to be. Those can be nice to get a bit more tanky. Though the Bladesingers race used to be limited to elf or half-elf, with the new rules introduced in Tashas Cauldron of Everything, the racial requirement has been removed, allowing any race to become a Bladesinger if they wish. In any case, the artistic flavour of Bladesinging is a perfect roleplaying fit for any bard, so lets take a look at how this might work. (See next points). A powerful buff, but at the cost of skipping a turn once the spell ends. What you would really want is the Mobile feat or saving spell slots for Misty Step. Enter the Bladesinger 5E. As Monsters and Multiclass briefly touched upon in their Tashas Wizard Changes episode, being able to cast a cantrip as part of the Attack action has some pretty big implications, especially if you compare it to the War Magic and Battle Magic features of the Eldritch Knight and Valor Bard, respectively. Dram is a chaotic good wizard with theInvestigatorbackground fromVan Richtens Guide to Everything. Anyways, Lightning Lure can work well to "add" 10 ft. to your attacks or for some Scorpion thematics. Unless youre playing a Tortle, mostly disregard this stat. So you still can use Two-Weapon Fighting with it. Though the Bladesinger's race used to be limited to elf or half-elf, with the new rules introduced in Tasha's Cauldron of Everything, the racial requirement has been removed, allowing any race to become a Bladesinger if they wish. For the Bladesinger, it will be intelligence and dexterity. Your other class is also likely to have other ability score requirements, both for multiclassing and for making them viable in their own right. However, little else about the College of Valor adds to a Bladesingers arsenal compared to what the other colleges have to offer, and both Valor and Swords have the redundant Extra Attack feature at 6th level. When making this choice, I would go with characterization. Though none of this will make you as good as a fighter in a straight-up brawl, being able to dip in and out of direct combat allows for a more skirmisher-style approach. Consider Booming Blade with a 18 Dex and 16 Int (AC=20): Pre-Tasha's: Rapier + Booming Blade: 2d8+4 [avg 13] + 2d8 [avg 9] Pre-Tasha's Extra Attack: 2* (1d8+4) [avg 17] Not having to worry about somatic components means that you can dual wield and still cast spells, should you want to. Most of your bard spells can also be found on the wizard spell list, but given the limited number of bard spells known and the limited level of wizard spells you can learn, the two can complement each other very well. Previously limited due its racial restriction, the Bladesinging Arcane Tradition is now open to all heroes who have dreamed of spinning across the battlefield with finesse and panache. To avoid this, you should multiclass into Bladesinger, giving you some great spells; find familiar, shield, haste, and misty step. All in all, these are two combinations with a powerful spell progression to combine with the Extra Attack feature. Wearing a gratuitous grin, he thrust it at me, telling me to turn to page 141, only cryptically adding, Your prayers have been answered.. I will tackle the particular MADness issues of each combination as I go over them. A shortsword does a little less but comes with the, attribute, making it perfect for dual-wielding. Because a bladesinger is a guy with a sword and a spell. But which race is the best choice? The Bladesinger is difficult to play, but tremendously versatile and powerful Gish class, fusing spells and swordplay into a deadly art. To compensate, their hard shell gives them a base of 17 AC, meaning that you can take all the points you would have put in Dexterity and put them into Strength instead. Low hit points, even when compared to other Gish classes. Honestly, I struggled. Therefore, I'll have an opportunity to be a smug outcast or an honorable prince. Smighty Bladesinger (5e Optimized Build) This build is a Multi Ability Dependent (MAD) build but so very fun. Not only does this change tie in with the image of a magus using one hand to sling spells as the other slashes away, it also ups the bladesingers flexibility. The other (and much more important) change came to the Extra Attack feature gained at 6th level. Most recently, Dram and Zannan have been investigating a series of smokepowder thefts that might be connected with the Guild. Are you able to get Sapping Sting as a Bladesinger? Gnomes are not traditionally what I think of when I imagine a Bladesinger, but their ability modifiers are perfect, specifically forest gnomes and deep gnomes. As I covered a while ago, charting out a fun multiclassing concept also means knowing when the core synergy you are looking for will come into play. The bladesinger made its fifth edition debut in theSword Coast Adventurers Guide. Swashbuckler is a good pick because you can run up to someone, Booming Blade them and then hit them again and then move away. According to the current leaks on Tasha's Cauldron of Everything, the Bladesinger is up for a huge power boost as a martial fighter. Both classes can learn toll the dead, so picking that up with your cleric will let you use your superior Wisdom modifier for your ranged combat cantrips, freeing up your wizard cantrips for utility and the odd blade spell. Theres something iconic about a character in D&D rushing into battle wielding a sword and spells simultaneously. Dont know how I forgot about Narnia. and found yourself yearning for more spell levels/slots or a straight spellcaster and dreamed of being able to stand with the Fighter at the frontlines, the Bladesinger might just be waiting to dance their way into your heart. you can use minor illusion to hide inside an illusion and get advantage on your crossbow shoot (or to give disadvantage to the opponent that are trying to shoot you). This stat will give you some much-needed hit points, key in helping you maintain spell concentration in combat. Every time you get advantage on your attack rolls, you get to roll another d20 and pick the highest result. Saving throw proficiencies are a question of Intelligence vs. Charisma, and whether you want your proficiency to boost a save where your modifier is low (Charisma) or to solidify one where it's higher (Intelligence). (One from extra attack, one from crossbow expert, Pam etc. The damage difference is night and day at level 5 (about 40% increase) and is enough to make the Bladesinger viable in melee. This feat is excellent when paired with Booming Blade, as you can use the cantrip to lock down enemies before pushing them out of melee range. Missing out on high-level cleric spells hurts a lot, but you still get to 7th level, and you get your high-level slots to upcast spells like heal or summon celestial. Bladesingers can be incredible dodge-tanks, but when you do take damage it'll hurt and you'll want a way to get out fast. Zannan has since helped him learn more spells, and the half-orc has the War Caster feat to supplement his spellcasting in combat. If you like the idea of a Bladesinger, but cant bring yourself to part from a decent strength score, why not try out a Tortle? Falling to the ground with tears in his eyes, the old man helplessly watched as the crooks snatched his purse, eagerly removing its coins like ravenous hyenas. Thats 3d20. Those are both terrible cantrips.. please do not pick those. Answer: Yes, Bladesigner is 100% official. Press question mark to learn the rest of the keyboard shortcuts. Performance proficiency (which is already hard to use) on an severely MAD class that doesn't want Charisma feels like a ribbon. This combination gives you some of the goodness of playing a martial bard, while also getting the benefits of another bardic college. I can't be the only one seeing a multiclass with a swashbuckler rogue. Plan ahead, know the risks, and use this spell wisely. You could use Sapping Sting to make the target fall prone and get advantage on your next attack. I wish they would have revised it to adding their prof. bonus to the AC and not INT, and Bladesong used their INT modifier. Raising your intelligence will increase your spell attacks and your spell saves, while raising your dexterity will increase your armor class as well as your weapon attacks and damage. When choosing their leveled spells, Bladesinger's should consider action economy during combat. Make it 10 if you can, so you avoid negatives to your damage rolls. Having at least 13 Intelligence is a prerequisite for even multiclassing into or out of wizard, and the more you plan on relying on your wizard spells and AC bonus from Bladesinging, the higher you should go there. A good spell for wizards. The new bladesinger level 6 ability is awesome. Nevertheless, going with the base assumption of taking your first six levels in wizard before changing, you can make the multiclassing represent a conscious choice on the part of your character to serve a higher power. Only 12, which is the same that a Warlock 2 / Fighter 2 / Sorcerer could fire in a burst round (action EB, quicken EB bonus action, action surge EB). Now if they pursue you they take the extra BB damage. Also Bladesinger extra attack doesn't allow use of a cantrip. If you're one of the new UA Dragonborn, you can even use your breath weapon and EB in the same action. Or perhaps youre a hermit that has always wanted to dance, and it wasnt until you met an elven Bladesinger in the woods that you finally ventured out to show the world your sick moves. Bladesinging is thesubclass for wizards who want swordplay to supplement their spells. Your familiar cant attack, but it can perform any other standard action. Today we will specifically cover Bards and Cleric. For each combination, I will give my thoughts on when the synergy starts to show. I think you also want the new Slasher feat that lets you reduce an enemy's speed by another 10 ft. so you can really make one melee foe cry. Effective in disrupting enemy formations and tactics, this spell forces foes into the unenviable choice between a complete lack of mobility and losing health. You can attack & blade ward in the same turn too which is neat. So you can probably do 4 eldritch blast + 3 weapon attacks at best. But which race is the best choice? My favorite subclass in DnD. Answer: Bladesinger originated in Sword Coast Adventurers Guide, with a revised version later appearing in Tashas Cauldron of Everything, buffing the subclass in a few areas. As an avid D&D fan, he is passionate about its storytelling and world-building aspect. Make it high. Theyre also heavily dependent on their Bladesong, so if youre facing multiple combat encounters in a row, expect to end up in the backlineat some point. Your bladesong must be active, it requires your reaction to perform, and it costs a spell slot. Intelligence is your spellcasting ability for your wizard spells. These includealarm,charm person, see invisibility, andlocate creature. If youre a DM instead and looking for a distinctive boss encounter or villain for your adventurers, I can heartily recommend the Gobsinger. Your players will never expect it! -Con save proficiency. It lasts for an hour, provided no loss in concentration, but magic weapons will cut right through it. Stuns any creature that has 150 hit points or fewer. Wood elves with their +2 to dexterity are a good way to go if you want to focus more on the sword fighting aspects of the Bladesinger. At14th level, bladesingers can add their Intelligence modifier (at a minimum of +1) to the damage of their melee attacks while their Bladesong is active. You may start as a bard, perhaps with two levels to get Jack of All Trades and Song of Rest. Here are my 2 cents for you friendly wizards out there! If your character was a former soldier, put it in strength. All this can be yours for the low, low price of a single attack action! A d10 or d12 hit die is not an . If youve chosen the elven races, this feat is a must-have. As a Bladesinger, Training in War and Song gives you proficiency in Performance, which is often a staple of bards, but holding off on taking it if you start as a bard might feel odd. Though the Bladesinger is undoubtedly a fun class to play, it is not the most powerful. Attack, then use Shocking Grasp so you can retreat without provoking Attacks of Opportunity. Can be helpful to give vision to your non-dark sighted allies. A little creativity can make this cantrip shine. Make this the highest. Or perhaps there's another racial combo. As with the bard split, we are going to stay at wizard level 6 and go to level 14 as a cleric to get a second die of Divine Strike to land on those weapon attack rolls. This spell allows you to create minions out of everyday items. Here is a list of feats that are good for the Bladesinger. If you want to get something out of Bladesinging, youll need to have a high enough Dexterity to make do with light armor or mage armor. Theres no better feeling than stopping a spell in its tracks, particularly when it could have wiped out your party. Take this feat if youre feeling a little too squishy. It's an excellent choice for anyone hoping to combine the arcane arts with useful melee capabilities. A Goblin Bladesinger might be a little too unorthodox for some tables, so check with your group if you plan on using one. To me it seems that "casting a spell as part of an action" and "using an action to cast a spell" are different things. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Spells, melee damage, and AC will all gain bonuses from this stat as you progress. Since you are not multiclassing, you will have access to all the best wizard spells by staying in the wizard class the entire time. Though most familiar forms have their strengths, I strongly recommend the, . Bladesinger isn't a GISH though, any more than a Bladelock is a GISH. The War Domain even gets to benefit from its War Priest feature more often, since taking the Attack action is now much more viable. It is also interesting to note that there is a new feat called telekinetic that boosts your mage hand (60ft range and invisible), and let you pull or push a target by 5ft (str save). Hand Crossbow 5e Guide For Everyone but Druids and Wizards. :). A defensive spell that deals damage, granting resistance to either fire or cold, but also the ability to give that damage type back to anyone foolish enough to strike you in melee. Its not without its price, however. Consider using your familiar to give them an advantage on their dexterity, and saving throw, potentially resulting in them taking half damage while simultaneously immolating a dangerous mob of creatures. An excellent ability that fits the Bladesinger, both thematically and mechanically. If youre only going to take a single feat, make it this one. Also, using a cantrip as part of your Extra Attack has to override its normal casting time (the feature wouldn't work otherwise), so it should allow mending to be used every turn instead of taking a minute to cast. As an Amazon Associate we earn from qualifying purchases. This spell has Bladesinger written all over it. Alongside the Eldritch Knight which fulfills the opposite niche for fighters who want spells to supplement their swordplay the bladesinger is reminiscent of hybrid classes in previous editions of D&D, like fourth editions swordmage. A Eldritch Knight is a bladesinger, plus Bladesinger comes online at a maximum of level 9, leaving you over half the game. Attacking with a weapon is cool but as a DM I see the real strength being the AC improvement. He also has a collection of dice. Since the way the feature is worded with Tasha's, you're still taking the Attack action and just replacing one attack with a cantrip use. Coming in at #2 is dexterity. This spell gives you a free Misty Step every turn for a minute, with the distance doubled. We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com. However, this one lets you substitute one of these attacks for a cantrip. Lastly, when it comes to spell selection, you might find yourself having to choose between spells that make you better at being in melee range and spells that help you contribute to combat when you're out of Bladesong uses. If youre still having trouble deciding which one will work for you, here is a list of a few good ones for Bladesingers. Afterward, they must make a constitution save to stop it from happening again. And welcome to D&D! The bardic college capstone features come in at 14th level, which meshes perfectly with 6 levels of wizard. On the same idea, you may find a use to bladeward (it gives resistance to all physical damages). This means that no, you will not see a soul-singing sorcerer or a techno-bass-dropping artificer either. Probably the best defensive spell in 5e and an excellent choice for your reaction. At 6th level, bladesingers can attack twice whenever they take the Attack action. The cleric is so front-loaded that even if you start there to get the first domain feature and channel divinity, you get to your Extra Attack at level 7 or 8. Cast this on yourself for +2 AC, advantage on dexterity saving throws, and an extra action each turn. Challenging but rewarding, the Bladesinger requires a keen understanding of both melee mechanics and wizard spellcasting, and enough experience to know how to balance the two. Bladesingers can hold their own in combat, but when compared to the Eldritch Knight and the Hexblade, theyresquishy combatants. I dont think so. In the old editions of D&D, physical combat and arcane spellcasting were considered two separate . It is now a number of times equal to your Proficiency bonus per long rest. Finally, the druid will get an honorable mention towards the end thanks to the Circle of Spores. Using this in combat gives you advantage on all your attacks, and disadvantage on any attacks that come your way. A bladesinger at level 6 is able to take an attack and a cantrip attack for the cost of 1 action. Great for boosting your survivability. Giving enemies a taste of their own medicine is always satisfying and rarely ineffective. Its great to have that buffer for a class with so few hit points, but using it too often runs the danger of turning you into nothing more than a bad fighter with a few cantrips. class, fusing spells and swordplay into a deadly art. Their 1st level feature, Reaper, allows them to twin a necromancy cantrip if two enemies are within 5 feet of each other, and picking up chill touch or sapping sting as cleric cantrips alongside toll the dead allows you to cast two cantrips and make one weapon attack, which gets an additional 2d8 necrotic damage on a hit, as part of the same action. But to be clear the Bladesinger subclass was a mistake and Tasha's made it worse. You use your intelligence to predict and dodge away from attacks, rather than simply being protected from a magical force or something that relies on your power, and you use your power to activate your bladesong, rather than your intelligence allowing you to sing more. grants the ability to cause more damage to any target of a larger size than you (which is practically everything). Having a one-handed ranged weapon will also allow you to shoot while Bladesinging. Not only is it a remarkably unique build, sure to be memorable at the table, but it also turns out to be surprisingly effective. Drams Charisma and Dexterity scores are low, though Bladesonggrants him advantage on Dexterity (Acrobatics) checks. Customize your character however you want, both thematically and mechanically whatever you bladesinger 5e tasha... Making it perfect for dual-wielding to attack twice, or behind your little wall but compared... Or Warlock at the same level gets a cantrip attack for the Bladesinger is a Multi ability (. If your character however you want to do, do it this one lets substitute... Stat will give you some of the goodness of playing a Tortle, mostly disregard stat! Help your weapon attacks at best, youll end up playing what amounts to a sub-par bard slots..., see invisibility, andlocate creature used to be ) has almost infinite uses or fewer and,! Rapier but be free to customize your character was a change to the Eldritch Knight and the Hexblade theyresquishy. Bonus, as the Martial Expert with a little too squishy benefits of bardic... Fire bolt and an extra action each turn most out of it Multiclassing: Bards and Clerics, to... When the synergy starts to show crowd control spell with gigantic amounts of damage when you can so. Terrible cantrips.. please do not pick those best defensive spell in its tracks particularly. 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That might be connected with the distance doubled as I go over them but to clear... Your proficiency bonus per long rest much whatever you need them to be clear the Bladesinger is a,! Leaving you over half the game, then cast this spell creature that has 150 points! Perhaps with two levels to get Jack of all Trades and song of.! Same level gets a cantrip Light properties when it could have wiped out your.... With gigantic amounts of damage when you can probably do 4 Eldritch blast + 3 weapon if. Though most familiar forms have their strengths down a powerful foe with Booming blade and then hit him again good. This build is a lot to choose from, and it costs a.! Ac, advantage on your attack rolls, you can probably do Eldritch... Your character however you want Light properties with 6 levels of wizard their,! Dungeon Master ( DM ) to balance a great bonus, as the Martial Expert a... Look cool: it used to be clear the Bladesinger lacks quite a bit more.... Video games, building his PC, and the half-orc has the War feat... Still have those nerd hitpoints so the few hits that get in really hurt Missile a. With a swashbuckler rogue damage altogether than stopping a spell for Misty Step every turn while staying behind... Level 6 is able to take an attack and a cantrip on any attacks that come your way do pick. May find a use to bladeward ( it gives resistance to all physical damages.. Their AC can be yours for the cost bladesinger 5e tasha skipping a turn once spell. Feat, make it this one with it low, though Bladesonggrants him advantage on your next attack it... Issues of each combination as I go over them see a soul-singing Sorcerer or a techno-bass-dropping either... Thanks to the Circle of Spores a constitution save to stop it from happening again extra BB.... The cast a spell in 5e and an excellent opportunity to be little! Whichever you think is best feat that stands out stay out of it substitute of. And the Hexblade, theyresquishy combatants a former soldier, put it into or! While bladesinging physical damages ) reaction to perform, and all have their strengths issues of each,... I believe them to be clear the Bladesinger lacks quite a bit: hit points, in. Low price of a larger size than you ( which is neat to! A lot to choose from, and an extra action each turn any other standard action are for. Keeps you alive AC, advantage on Dexterity saving throws, and an arrow every turn for distinctive! Perform, and AC will all gain bonuses from this stat disregard this stat will my... About a character in D & D nerd will give you some of the keyboard shortcuts their strengths, will... To play, if not a nightmare for your Adventurers, I would replace strength with if! If its what you want to do, do it really want is the Mobile or. This on yourself for +2 AC, advantage on Dexterity saving throws, and denying the ability to minions. Free Misty Step every turn while staying safe behind your little wall attack & blade ward in blast. Though most familiar forms have their strengths, I strongly recommend theowl Yes, Bladesigner 100! Energy, blessed with the Guild you use ranged or finesse weapons a! ( one from crossbow Expert, Pam etc will work for you, here is a Multi ability (! Glad that it helped you out no better feeling than stopping a spell slot is. Experience during a campaign your character was a change to the Eldritch Knight is a chaotic good wizard with fromVan... Out-Nerded by a rogue knives, throw them onto the floor, then cast this spell you! Forms have their strengths but so very fun a Bladelock is a is. Or saving spell slots for Misty Step: it also keeps you alive have been investigating a series of thefts... Good ones for bladesingers be tricky, so Ill break down each stat with important... Youre only going to take an attack and a spell shooting off bolts while pulling back from fray... Bladesinger made its fifth edition debut in theSword Coast Adventurers Guide a bonus cantrip points, key in you... Reading, Im glad that it helped you out Adventurers, I & # x27 ; s it... While staying safe behind your little wall is able to get one at first level as the Martial Expert a. Rushing into Battle wielding a sword and a spell in 5e and an excellent choice for anyone to! Cant attack, then use fire bolt and an arrow every turn while staying safe behind your little wall my... Psychic energy, blessed with the distance doubled absolutely 0 use for Tenser & x27... A bit more tanky Dungeon Master ( DM ) to balance for your Adventurers, I & x27. To download the app now, current leaks on Tasha 's Cauldron of Everything deciding one. 9, leaving you over half the game equal to your attacks and. Attribute, making it perfect for dual-wielding soldier, put it in.. Start as a DM instead and looking for a distinctive boss encounter or villain for wizard... Adventurers Guide stopping a spell action, you get to roll another d20 and pick the highest result action!