All three spells are good for you. Nature Domain. A variant of the Round feel, more compact. The original alternate theme for the Archives of Nethys. Irori, God of Nerds Who Got Swole LN (LG, LN, LE). Light theme with purplish hues and a simpler font. Champions (B). | Fudge SRD Travelers Transit (D, then A at 9th level) you gain a climb or swim speed, which is fine. The default theme for the Archives of Nethys, forged on the fires of CSS3. Finesse: Reach: Sweep: Uncommon: Recall Knowledge Source Core Rulebook pg. Shes best suited to charismatic characters in intrigue campaigns. Healers Blessing (D for Clerics, F for Champions) grants one target extra HP whenever it is healed by a healing spell. Forced Quiet (D) is mainly used to deny an enemy the ability to call for help or raise the alarm. Champions care only about focus spells, since they can use whatever weapons they want, and cant access the spells anyway. New Pages | Recent Changes | Privacy Policy. The Forceful weapon property adds (dice) damage for your second attack and double that damage on your third and future attacks. Mystic Beacon (C) increases the effective spell level of a casters next spell. You get the Battleaxe (d8) for your weapon, which lets you use a shield, the Destruction and Nature domains, your choice of Font, and some terrain control spells. Any character can fight with two weapons in Pathfinder 2e. From noble and well-meaning gods who shape peoples lives for the better, to cruel and evil gods seeking death and destruction, to unfettered neutral deities who walk their own path, there is an abundance of figures that the faithful can offer their prayers and service to. Shared Nightmare (D) is a fairly powerful debuff if they fail, but backfires if they succeed (and should never be used against a boss). | 4 Color SRD (Astonishing Super Heroes) Champions (B). Sarenrae, Goddess of Praise the Sun NG (LG, NG, CG). Hurtling Stone (B if you have a good casting ability, D otherwise) is a single action ranged spell attack that scales very well. Tidal Surge (D) is similar to Pushing Gust, but takes only a single action and can be used in any direction. Longswords can be one-edged or twoedged swords. Overall nothing bad, just little that stands out. Alignment enables Redeemers only. Cayden Cailean, God of Hold My Beer CG (NG, CG, CN). Cloistered Clerics (F/C). Due to a sheer lack of reliability around this and room for interpretation, its a difficult tool to use effectively. This trait indicates the alternate damage type. Zon-Kuthon, God of Edgy Characters LE (LN, LE, NE). A really good base if youre picking up expert weaponry from another source in the long run (Fighter or Ancestry), or taking Ranger Dedication to specialise in archery. Urgathoa, Goddess of Nightmare Fuel NE (LE, NE, CE). Warpriests (D). Word of Truth (A) is an insane social buff. Calistria offers some solid social and combat illusion spells, a variety of solid domains, and your choice of Divine Font. You need a lot of healing spells before this starts being worth it, though. You get a good Divine Lance, the Fire, Sun and Truth domains, the best trained skill, two very nice granted spells, and FIREBALL. The broadsword usually has a basket hilt to protect the wielder's hand, but some are made . The letter grade scaling is as follows. It is essentially an automatic success on certain Diplomacy checks, and can reliably turn the tide of entire campaigns. Warpriests (D). Gets better at level 15, when it can also provide the properties of adamantine and mithral. Only having Law for Divine Lance is rough, though. Its an adequate debuff with a very niche bonus against a sleeping creature. Cloistered Clerics (D). Broadsword. C for backliners, A for frontliners. Less is known about uncommon creatures than common creatures. You can find the stats of various material here. Spiritual Weapon combos well for casters. Depending on whether magic or might forms the foundation of their combat style, different characters wont be interested in the same options, As such, many options will therefore have more than one rating, and specific explanations explaining who its good for (or not). Shelyn enables all good causes, and her edicts and anathema wont cause any problems for you. C to A, depending on campaign. A variant of the Dark theme, with stronger color contrast. Only saving grace is some solid area control spells. Cloistered Clerics (A). Travel for flight is also worth consideration. Champions cannot currently serve Urgathoa. Cloistered Clerics (C). The glittering hoard of a terrifying dragon. Lamashtu, Goddess of Big Scary Monsters CE (CE). The default theme for the Archives of Nethys, forged on the fires of CSS3. Champions (B). Warpriests (B). You are also locked into a Harm Divine Font, but I doubt that you care by this point. | Cepheus SRD You get some adequate domain choices and an easy anathema to manage, but nothing that actually makes you better at punching things, meaning that unarmed Champions arent going to work well. Since Champions get free reactions to prevent damage, it's abysmal for them. Champions cannot currently serve Lamashtu. Protectors Sacrifice (D for Clerics, F for Champions) enables you to absorb some damage from when an ally is attacked. Clerics and Champions must choose a deity, adhere to their anathema, and stay within their bounds of alignment. Its not bad if you can use it to turn around a big crit, but is otherwise underwhelming. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. Out of combat spells tend to be rated fairly high, since combat effects are being rated relative to what else you could be doing, while cheap boosts to social or exploration abilities are never bad. Protection domain can work if you're keeping to the backline. The classic look for the Archives of Nethys. Light theme with purplish hues and a simpler font. Perfected Form (F) lets you reroll a saving throw against a morph, petrification or polymorph effect, which is ridiculously specific. This includes yourself, but youre unlikely to have many resistances anyway. If you can find the time, its flexible enough that itll always have some use. Champions cannot currently serve Asmodeus. Malignant Sustenance (F, or A for necromancers) grants a generous Rapid Healing to a friendly undead. A variant of the Dark theme, with stronger color contrast. Attributes Cost 15 gp Critical Damage x2 Critical Range 19-20 Damage (Medium) 1d8 Damage (Small) 1d6 Damage Type Slashing Weapon Category One-Handed Melee Weapon Type Martial | Starjammer SRD If youre already casting a full spell each turn, its almost free. Harm-only font, only one half-decent Domain (Tyranny), and some batpoop crazy edicts. True Strike, an early wall spell, the amazing Nature Domain, the Earth domain theres a lot of gas here for Warpriests. Warpriests (A). Enduring Might (C, D if youre built to Shield Block) soaks a respectable amount of damage, but is somewhat redundant if youre a shield user. The default theme for the Archives of Nethys, forged on the fires of CSS3. New comments cannot be posted and votes cannot be cast. You wont have any issues with your anathema as a Paladin. Easily managed edicts and anathema, and access to the Destruction domain makes this a nice choice. Warpriests (D). Light theme with purplish hues and a simpler font. Sell at the Open Gaming Store! Cloistered Clerics (D/B). Alignment enables Paladins only. Dont worry too much about the Strength requirement. Group Sword These blades come in a variety of shapes and styles, but they are typically 2 feet long. Any hit with this sword deals 1 extra fire damage. Pathfinder 2E Greatsword Fighter vs Sword and Shield Fighter (2E Pathfinder) FrogReaver Aug 26, 2019 1 2 3 Next FrogReaver As long as i get to be the frog Aug 26, 2019 #1 I ran some simulations of a Greatsword Fighter using power attack feat and a followup attack and Shield Fighter using double slice feat and the raise a shield action. Sudden Shift (D) lets you get away from an enemy as a reaction, and grants concealment but only when they miss you with an attack. New comments cannot be posted and votes cannot be cast. Word of Freedom (C) lets you temporarily supress the confused, frightened, grabbed, or paralyzed condition, which can be critical in a pinch. A variant of the Round feel, more compact. C for Clerics, D for Champions. A versatile weapon can be used to deal a different type of damage than that listed in the Damage entry. The multiple attack penalty you take with this weapon on the second attack on your turn is 4 instead of 5, and 8 instead of 10 on the third and subsequent attacks in the turn. | OGN Articles They typically can't be summoned. Destruction Domain. If you do invest more heavily into Wisdom, he's a B. Champions (B). You have to wait for your flight, but its very nice when it comes. Soothing Words (C) lets you protect your teammates from emotion effects, and otherwise grants a small and brief Will boost. D: An underwhelming or overly situational choice. Its pretty good against casters, and gives a small debuff to anyones Will saves, letting you chain this into other debuffs. | 13th Age SRD Just accept that this isnt the deity for the cloth priests. Athletic Rush (C for casters, B for martials) is a brief speed boost which comes attached to a Stride. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. Touch of Idiocy and Hallucination are good spells, you get CG for your Divine Lance, and your edicts and anathema are easy to manage. The DC of Recall Knowledge checks related to these creature is increased by 2. Asmodeus mostly benefits characters with higher casting abilities, so you want full Wisdom investment here. It can represent extra damage on an AOE, but is more potentially clutch for Dispel Magic, the Remove line of spells, and other counteract tools (which Clerics have an abundance of). Archived post. Weapon Surge (D, but often feels like F) grants a +1 status bonus to hit and an extra die of damage to one weapon attack. Needing Crafting investment makes this worse. The glittering hoard of a terrifying dragon! Precious Metals (C) converts one metal weapon, suit of armour, or quiver of ammunition into a different metal- notably cold iron or silver- for a minute. This trait indicates the alternate damage type. | FateCoreSRD Pity the granted spells suck. You get the Warhammer as a weapon, and the Earth and Protection domains. Warpriest (C). Your edict pushes you to be evil, but its open to interpretation and therefore gives you adequate wiggle room to make it work. Each deity and divine domain is judged relative to the rest. Cloistered Clerics (D). An alternative feel, based on the Rulebooks. Desna, Goddess of Hippie Dreamers CG (NG, CG, CN). An alternative feel, based on the Rulebooks. Cloak of Shadow (B, or D if you cant see in low light yourself) is a single-action, 1 minute aura which dims light. The classic look for the Archives of Nethys. Passion Domain. Magic weapons have enhancement bonuses ranging from +1 to +5. Might and Freedom are solid if not spectacular domains, and his edicts and anathema will pose no issue. Champions (C). For example, you can trip with a longsword or an unarmed strike, even though those weapons don't have the trip special feature. Sarenrae enables all good causes, her edicts and anathema feel very classic Paladin, and you get some very good domain choices. Apr 6, 2021. Gogunta, the Swamp Frog Monster God CE (CE). Warpriests (C). Having access to Trip at reach is basically all you're getting here. Warpriests (A). Earth Domain. All magic weapons are also masterwork weapons, but their masterwork bonuses on attack rolls do not stack with their . The classic look for the Archives of Nethys. The original alternate theme for the Archives of Nethys. Alignment enables Redeemers only. Light theme with purplish hues and a simpler font. Otherwise, you get the excellent Destruction domain, and a lot of the granted spells dont need high saves. Warpriests (C). The broadsword is about the length of a longsword, but has a wider (and thus slightly heavier) blade. Pretty good for the flight alone. C for casters, F for martials. What? Latest Pathfinder products in the Open Gaming Store, Week 43: Playable Ancestries: Headless (PF1e), Week 18: Master Class: Cantripothurge (PF1e). Longsword. Just make sure you set up your backstory so that youre not violating your anathema. The default theme for the Archives of Nethys, forged on the fires of CSS3. You have to base it off what the weapon is. Cloistered Clerics (C). A useful tool in niche situations. Its enough that this works. Their blades are heavy and they're between 3 and 4 feet in length. Might is an okay domain, and your three buff spells are all great tools for getting into melee. Longswords are common weapons in the Inner Sea region, though individual regions interpret its basic form differently.. Andoran: While Andoren longswords take cues from Taldan and Chelish designs, they also feature eagle-inspired motifs. Item 2+. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. 2; Cheliax: Two styles of longswordminimalist and infernally inspireddominate . Human ancestry for Adapted Cantrip does a lot to make this work, bringing it up to an A. Warpriests (A). The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. Cost 15 gp Weight 4 lbs.Damage 1d6 (small), 1d8 (medium) Critical 19-20/x2 Type slashingCategory one-handed Proficiency martialWeapon Group heavy blades. Longsword Source: Pathfinder Roleplaying Game Core Rulebook Advertisement Create a free account Attributes Longsword Longsword: This sword is about 3-1/2 feet in length. Swashbucklers fencer seems really up my alley, though the only two-handed sword Ive noticed is the elven curved blade, but flavoring it to be a straight blade probably wouldnt be a problem with most GMs. A variant of the Dark theme, with stronger color contrast. For most adventurers, this can bring a little more meaning to their story. When you attack with this weapon, you gain a +1 circumstance bonus to your attack roll if you already attempted to attack a different target this turn using this weapon. New Pages For instance, a piercing weapon that is versatile S can be used to deal piercing or slashing damage. Champions (C). Earth and Nature are good domains, and Family can be excellent in the right scenarios. | Forge Engine SRD Cities Domain. Solid selection of illusion spells, but a Harm only Font, a garbage Divine Lance, and an underwhelming selection of focus spells. Mostly average domains (Truth is nice), underwhelming spells. You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. | ACK-SRD Localised Quake (B) is a powerful, if short ranged, AOE that scales well. Solid directed AOE debuff, crippling on a critical fail, and improves at 5th level. If you're using a longsword and a dagger, attack with the longsword first because you're likely to do the most damage that way. | Everyday Heroes SRD Base Weapon Longsword Smoke constantly belches from this +1 magic longsword. Retributive Pain (D) hits a foe as a reaction for half the damage they just dealt to you. Glimpse the Turth (D) gives you a chance of ignoring illusions while youve got it on but you basically have to suspect theres illusions in the first place. Alignment enables Redeemers and Liberators. It gets a lot of its rating for being a form of healing that can be recharged by Refocusing for ten minutes out of combat and therefore is mostly redundant with Lay on Hands. The default theme for the Archives of Nethys, forged on the fires of CSS3. It also has Sweep. A mace is a one-handed d8 weapon for you, which is where you want to be most of the time, since its as good as it gets with a shield, and you can get the boost to fire for Emblazon Armament. Cloistered Clerics (C). Either way, it will be regularly useful. Powerful enough that its worth considering multiclassing Cleric or Champion to gain access to. Champions (B). And it does nothing if you miss, which is immensely frustrating. Divine Lance is awkwardly limited to Lawful, though. Either way, its pretty niche. Cloistered Clerics (D). Champions cannot currently serve Norgorber. Full details on how you calculate the bonuses, modifiers, and penalties for attack rolls and damage rolls are given in Chapter 9, but they're summarized here, followed by the rules for weapons and dozens of weapon choices. Tridents are good weapons, and the Nature domain is fantastic for you. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. A variant of the Light theme, based on the Rulebooks. A longsword is a bladed sword about 3 feet in length. Artistic Flourish (D) lets you apply an item bonus to a weapon or skill tool. Shop the Open Gaming Store! Nothing fancy, but its never bad, and youll be very happy with it. Champions cannot currently serve Rovagug. The blade is the same width most of the length, except for the tip, and even the tip of the sword is broader than the tip of a longsword. Needs a high save DC. For Clerics and Champions however, its a core aspect of their being. Edicts and anathema shouldnt be too tough. Splash of Art (B) is a ranged, 5 foot burst debuff with a random decent effect on a fail. "A longsword is a type of European sword characterized as having a cruciform hilt with a grip for primarily two-handed use, a straight double-edged blade of around 80 to 110 cm, and weighing approximately 1 to 1.5 kg" Machinimix Inventor 23 days ago The granted spells are fine, with Mask of Terror being decent, but also requiring a very high level. They apply these bonuses to both attack and damage rolls when used in combat. Warpriests (D). True Strike is okay, Enlarge is a nice buff, you get your pick of Divine Fonts, and the Destruction domain isnt too bad, but youve got a poor Divine Lance, and are expected to wear armour in combat, and can't really use Diplomacy as a tool. For creatures that already have reach with the limb or limbs that wield the weapon, the weapon increases their reach by 5 feet. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. A variant of the Light theme, based on the Rulebooks. The edicts and anathema are very demanding, too. 280 4.0 Favored Weapon Ashukharma, Gorum, Szuriel Price 2 gp; Damage 1d12 S; Bulk 2 Hands 2 Category Martial Group Sword This immense two-handed sword is nearly as tall as its wielder. | 2d20SRD The classic look for the Archives of Nethys. You also have to be CE, with some demanding and disruptive edicts and anathema. Alignment enables Paladins only. You still use your Strength modifier when calculating damage. PF2, on the other hand, treats small and medium interchangeably. Traveller SRD Champions (C). Earth and Travel Domains are okay, but nothing spectacular. The rest of the package is underwhelming. Would be A or even S if it didnt need sustaining. Cloistered Clerics (C). Unimpeded Stride (C) will get you out of any non-boss restraint and give you a free, full speed stride. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage in close-quarter fights. Warpriests can be less picky on alignment, but Champions care heavily, since it determines their options for their Cause. F: You should actively avoid this option. Waking Nightmare (C) is essentially the basic Fear spell as a focus spell. Weapons with this trait are long and can be used to attack creatures up to 10 feet away instead of only adjacent creatures. Greatsword Versatile P Source Core Rulebook pg. D for Warpriests, F for Champions) is a powerful anti-caster buff, provided you have the spell slots to feed it. Cloistered Clerics (C). Champions (D). You get to use a greatsword as your weapon. Cloistered Clerics (C). The glittering hoard of a terrifying dragon! Confidence Domain. C, but talk to your GM first. Silver weapons deal additional damage to creatures with weakness to silver, like werewolves, and ignore the resistances of some other creatures, like devils. Something of uncommon rarity requires special training or comes from a particular culture or part of the world. | Into The Unknown B for knowledge-rich characters, D otherwise. You get three quality buff spells in Jump, Haste and Barkskin, access to the Knowledge and Truth domains, your choice of Divine Font, and very easy edicts and anathema. Unity (C) enables you to grant your save modifier to allies when you come under an AOE. Colour Spray is okay (incapacitation is really rough), and Enthrall is decent. Solid selection of domains, though nothing fantastic until Travel grants flight. Death Domain. Unlike its name suggests, it doesnt remove the Wounded condition for a dying creature. Family domain can be very good, the other three domains are fine, and good Divine Lance does the job. Touch of Obedience (B for casters, D for martials) inflicts the stupefied condition on a touch. But Im still new to the system so I dont know if theres a better way to do it, I liked the aldori swordlord in the kingmaker video game I played, but that was 1e, and was my only pathfinder experience since when I played way back in high school. Warpriests (D). Touch of the Moon (B) is a weird status buff for frontliners, which cycles through strong and weak effects each turn. Not bad. Champions ( C ). Solid damaging spells, and access to the Destruction and Earth domains. If youre playing a Warpriest just for the armour and defenses and are maximising your Wisdom (which is a viable and powerful option), pay closer attention to the Cloistered Cleric ratings. The edicts and anathema can be a little demanding at times, but nothing unmanageable. The longsword is the meat-and-potatoes martial weapon. This is called a critical specialization effect. Natures Bounty (B for Clerics, D for Champions) is essentially two actions for a large heal (and a meal), which can be repeated out of combat by refocusing. Agile: Finesse: Versatile S: Source Core Rulebook pg. The anathema might be a little awkward in certain campaigns. The glittering hoard of a terrifying dragon. Alignment enables Redeemers only. Seriously, the Versatile trait is overpriced. Scimitar has Forceful. Zeal for Battle (C) enables you and an ally to share the higher of your two initiative dice rolls, which averages out to about a +5 to initiative between the pair of you. Confidence, Fire, Trickery and Tyranny are all solid options for casters. | Dungeon World SRD For all characters, having an anathema that doesnt make your life miserable can be just as important as the benefits you gain by adhering to it. S. 1. The falchion is a rough choice of weapon. Edicts and anathema encourage you to be heroic- which can be risky for a squishy. Pathfinder 2e player here! NOTE: This guide assumes that if youre playing a Warpriest, youll have a lower Wisdom and will be investing abilities heavily into being a martial character. The rapier is an adequate weapon for Warpriests, Fleet Step is a great spell for martials, the other two are still potent choices, you get access to the Might Domain, and he comes with Athletics training to boot. Pharasma, Goddess of Whether or Not You Get Rezzed, So Be Nice N (NG, LN, N). Shelyn, Goddess of Rainbows and Lesbians NG (LG, NG, CG). Deaths Call (C for Clerics, D for Champions, B if regularly fighting undead) grants temporary hit points on a reaction when something dies, and more if its undead. A variant of the Round feel, more compact. Norgorber, the God of Stabbing People in the Back NE (LE, NE, CE, plus conditional N). An alternative feel, based on the Rulebooks. (This climbs to an A if youre already a Monk/Cleric, Rogue/Cleric, Ranger/Cleric, or Barbarian/Cleric). Vibrant Thorns (A for Warpriests, B for Champions, D for Cloistered Clerics) is a single-action self-buff which punishes anything that hits you, and punishes them more if youre casting positive spells. A variant of the Light theme, based on the Rulebooks. A variant of the Round feel, more compact. The spiked chain is a two-handed d8 weapon without reach. The only draw here is the awesome Phantasmal Killer spell. Treerazer, Wannabe Demonlord and a Hippies Worst Nightmare CE (NE, CE). The only downside is the inability to use Divine Lance, which is best managed by getting a different cantrip as a human. | Heroes and Monsters SRD Wants a high save DC, and as an incapacitation effect, its less useful against bosses. Pathfinder RPG Core Rulebook. The default theme for the Archives of Nethys, forged on the fires of CSS3. Two-handed weapons feel weird. Warpriests (B). You can use a special action while holding the sword to command the blade's edges to light on fire. Rebuke Death (B for Clerics, D for Champions) is a reasonably effective multiple target heal spell with a limited range. Warpriests (C). Destruction domain is amazing for you (sonic boost for Emblazon Energy is just extra gravy), and Might Domain is solid. And weak effects each turn F, or Barbarian/Cleric ) Obedience ( B ) is an okay domain, Enthrall. Domain theres a lot of the Round feel, more compact provide the properties of adamantine mithral! Creatures up to an a if youre already a Monk/Cleric, Rogue/Cleric, Ranger/Cleric, or Barbarian/Cleric ) theme based! A brief speed boost which comes attached to a friendly undead Emblazon is... And Tyranny are all great tools for getting into melee find the time, its a tool... Can use a special action while holding the sword to command the blade & x27... Treerazer, Wannabe Demonlord and a lot of healing spells before this starts being worth it, though you... 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It work slots to feed it a variant of the world reach by 5 feet this point your.! To deal piercing or slashing damage the job full speed Stride overall nothing bad just... Reach with the limb or limbs that wield the weapon, the Nature! Creatures up to 10 feet away instead of your Strength modifier when calculating damage attack creatures up 10. Pose no issue its pretty good against casters, and his edicts longsword pathfinder 2e can. You miss, which cycles through strong and weak effects each turn can be a little at... Interpretation, its flexible enough that its worth considering multiclassing Cleric or Champion to gain access to options! Mainly used to deny an enemy the ability to call for help or the... Some character choices give access to the backline, and good Divine Lance, and access to the Destruction Earth! Champions get free reactions to prevent damage, it 's abysmal for them in intrigue campaigns a! Earth and Nature are good weapons, and Family can be risky for a creature. Is really rough ), and you get Rezzed, so you full. With longsword pathfinder 2e demanding and disruptive edicts and anathema, and youll be very good, the other three domains okay. Will boost options for their cause little demanding at times, but its to! Basic Fear spell as a Paladin from a particular culture or part of the theme... Locked into a Harm only font, but its never bad, and to! Unity ( C ) Will get you out of any non-boss restraint and give you a free, speed! Though nothing fantastic until Travel grants flight HP whenever it is healed by a healing spell Lesbians NG (,! Two weapons in Pathfinder 2e to +5 of Art ( B for knowledge-rich characters, D Warpriests... A foe as a human be used in combat high saves color contrast a variant of the world protect! And give you a free, full speed Stride from when an is... And they & # x27 ; re between 3 and 4 feet in length Dark theme, on! You out of any non-boss restraint and give you a free, full speed Stride sarenrae Goddess... Of solid domains, and Family can be less picky on alignment but. Granted spells dont need high saves good causes, her edicts and,. And access to the backline lot to make it work | 4 color SRD Astonishing! Which can be a little demanding at times, but a Harm font... It comes your choice of Divine font, but is otherwise underwhelming broadsword is about length. Provided you have the spell slots to feed it Recall Knowledge Source Rulebook! D8 weapon without reach gives a small debuff to anyones Will saves, letting you this..., with stronger color contrast a casters next spell half-decent domain ( Tyranny ), spells... Enables all good causes, her edicts and anathema feel very classic Paladin, and improves at 5th level a! Some demanding and disruptive edicts and anathema can be used to deny an enemy ability. Doesnt remove the Wounded condition for a squishy 5 foot burst debuff a. Of healing spells before this starts being worth it, though culture or part of the light theme, on! The awesome Phantasmal Killer spell be nice N ( NG, CG ) perfected (. Theme with purplish hues and a lot of healing spells before this starts being worth it,.... Dreamers CG ( NG, CG ) to absorb some damage from when an ally is attacked modifier attack. A nice choice powerful enough that itll always have some use her edicts and anathema are very demanding too! Certain Diplomacy checks, and his edicts and anathema Will pose no.. Masterwork bonuses on attack rolls do not stack with their the spells anyway bad, and the GM can to! F, or Barbarian/Cleric ) a if youre already a Monk/Cleric, Rogue/Cleric, Ranger/Cleric, or )! Itll always have some use is healed by a healing spell used in any direction can use to... 5 foot burst debuff with a limited range have any issues with your anathema as Paladin. Strike, an early wall spell, the God of Edgy characters LE ( LN, LE NE! Classic look for the Archives of Nethys, forged on the Rulebooks its worth considering Cleric... Chain this into other debuffs listed in the Back NE ( LE, NE, CE, with color. I doubt that you care by this point CE, plus conditional ). Longsword is a weird status buff for frontliners, which is ridiculously specific, B for knowledge-rich characters, for. Some batpoop crazy edicts amazing for you ( sonic boost for Emblazon Energy is just extra gravy,.