I would consider puting a pair of medium laser in the CT if there are hardpoints for it, though. Khobai, on 15 February 2018 - 09:33 PM, said: Edited by Khobai, 15 February 2018 - 10:03 PM. Espaol - Latinoamrica (Spanish - Latin America), http://mwo.smurfy-net.de/mechlab#i=140&l=9ab829d94c4578dfba3a67eb0a725c3201299bd3, http://mwo.smurfy-net.de/mechlab#i=140&l=0961e9bb4bd71fcc98275964d5bf680b7bd30266, http://mwo.smurfy-net.de/mechlab#i=140&l=6ee02cb7f08e99fd084c94835a7ac0412f1e961e. Yeah I'm seeing a lot of Fafnir and from what I can tell it does seem to be the most straightforward option, but as someone whose favorite mech is a MAD-4L with 2 Gauss Rifles and 2 ER PPCs, Fafnirs are just free kills in my mind. I run 3 ERMLs as backup, a 325 engine and of course ECM. you need to bear the stare of your enemy, and stare them down :D preferably with headshots :D in skills maximum armour, max cooldown, max minus1 range, max velocity, advanced zoom MUST, and ECM enhance in sensors obviously a MUST, plus seismic sensors.. https://mwo.nav-alpha.com/mechlab?b=3c23b7ca_FNR-5, Fafnir 5b, 2 HG 5 ml is my go to. Also super bummed Cyclops Sleipneir is MC only. . Reddit and its partners use cookies and similar technologies to provide you with a better experience. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Thats probably the best clan gauss mech imo. HGRs are best to be combined with medium lasers. 5% of the damage dealt. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. All trademarks are property of their respective owners in the US and other countries. There is a marauder iic build with double gauss and 2 erll. Stinger554, on 06 September 2018 - 12:55 PM, said: Eisenhorne, on 06 September 2018 - 12:58 PM, said: Toothless, on 06 September 2018 - 01:04 PM, said: Hazeclaw, on 06 September 2018 - 01:06 PM, said: Eisenhorne, on 06 September 2018 - 01:07 PM, said: Edited by Khobai, 06 September 2018 - 01:45 PM. Pair it with a good amount of lasers and you have a great build. STD300 is "fast enough" for a big mech like that, moreso once you start getting speed tweaks on it (yeah I know, speed tweak on an assault whyyyyyyy [shut up I always get 3 of the nodes for every mech I own]) and using the ST ballistic mounts solves the godawful convergence problems of the arms being wider apart than a city block. A UAC10, SRM16 with ecm and a decent engine works pretty well. Sigmar Sich, on 28 August 2019 - 03:31 PM, said: Edited by Vxheous, 28 August 2019 - 09:04 PM. 16.99 In MechWarrior Online the Gauss Rifle is a long-range ballistic weapon that fires electromagnetically accelerated slugs instead of using chemical propellants, that deals out large amounts of damage even at long distances. I have been absolutely wrecking face with the FNR-5, quite often racking up 5+ kills and 1000+ damage in QP. Seranov, on 13 January 2018 - 06:54 PM, said: Has anyone tried the NSR-9P with dual Heavy Gauss? The only one I found from the 40 mechs I have, was one of the bushwhackers, it doesn`t have any quirk, and can use the heavy gauss+2xmediums lasers+1xsrm4 or HG+2xer small laser+2xsrm6 or something like that, both moving at 75 more or less with no skills. This actually looks like a pretty good idea. If you do it on the arm slot, you can cram a huge engine in this thing. I think Fafnir is the most popular, but its hit boxes are ridiculous. I don't know, I think it's harder to do well with a 2 HGR build than a laservomit Hellbringer. Nema Nabojiv, on 12 April 2018 - 04:27 AM, said: Seranov, on 12 April 2018 - 04:39 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:03 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 05:14 AM, said: Edited by Eisenhorne, 12 April 2018 - 07:28 AM. I didn't deny that the Thanatos can do it better, I questioned your statement that the Thanatos is the only IS heavy that can do Dual Heavy Gauss with enough ammo. and our may be subject to change as this is a fairly new mod.G. I made a build with 1 gauss on the right side, MRM 60(20x3) on the left + jump jets(HGN-732). Searching alternate universes via temporal wormhole generator. I might go with the Night Gyr. You just have go get your team to focus dual HGR mechs. People are getting wise to the threat dual heavy cause mechs pose, so you tend to get prioritized. Guys, thanks a lot for sharing your ideas, all of them are great. Humpday, on 15 February 2018 - 07:51 PM, said: Hit the Deck, on 15 February 2018 - 07:57 PM, said: Humpday, on 15 February 2018 - 08:01 PM, said: Kubernetes, on 15 February 2018 - 07:30 PM, said: NRP, on 15 February 2018 - 07:50 PM, said: justcallme A S H, on 15 February 2018 - 09:10 PM, said: Edited by Khobai, 15 February 2018 - 09:47 PM. Lucky The Magnificent, on 28 August 2019 - 02:57 PM, said: Y E O N N E, on 28 August 2019 - 05:28 PM, said: Edited by Bud Crue, 28 August 2019 - 05:53 PM. You have to kite them to deal with them or out number them I guess. All rights reserved. Still doing ungodly amount of damage, but with more accuracy. Press J to jump to the feed. Posted 25 April 2018 - 12:31 PM. The arms are so low-slung beneath the cockpit you need to drastically overcommit to not hit terrain and the Mad Dog is a big, juicy target when standing out in the open. Elephant in the room, though, it's really damn hard to nerf something like the Deathstrike. PGI needs to make dual HGR generate ghost heat just like dual AC20 does. The problem is that despite point blank bodying light mechs with 3-5 full barrages (with confirmed hit via red reticle and graphical damage) Reticle flash means damage was dealt, but it is by no means an indicator of how much damage was actually dealt. Alternately you can use reg gauss and ppc mix to really lay down the delete button. . All other trade-marks are the property of their respective owners; or as indicated. He might wreck one of you, but no mech can withstand focused fire. That is boring AF. All rights reserved. https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault. Your laser will go when the gauss of the ST it sticks to get crited, the ST will be destroyed, so do your laser attached to the arms. Try a Thanatos? Can you fit a heavy gauss into a firestarter ? If dual AC20 isnt allowed than dual HGR shouldnt be allowed either. 2 extra ton for ammo, dhs and or armor. I personally can't - charge up sound is so faint, i often release shot before it's ready, or after it's gone. Hey all, there's a *lot* of mechs, so I was hoping I could narrow down the list a bit by asking the community. It always used a STD engine anyways due to having all those ballistic slots in the side torsos. Back to the Triple AC10 build for the time being. Also another common mistake is that people think they have to fire at 180m. The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Press question mark to learn the rest of the keyboard shortcuts. dual regular gauss: night gyr and warhammer are the best imo. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The laser can only be mounted on the arms, and both STs are occupied by heavy gauss. In the lower tier heavy class mechs, for carrying this weapon system, i've seen them on Cataphracts (don't do it bad mech), Orions, Warhammers, and Thanatos. 6x ERML is the most flexible, doesn't pigeonhole you as hard to fighting below 400 meters. I think people used to call it fragile before the quirks. Being one of the two mechs in the game that can run dual Heavy Gauss with lots of lasers, this build is an obvious first pick. And im not sure why heavy gauss is setup like some dumb AC20 variant with chargeup. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Was wondering if anyone else had any mobile heavy gauss ideas. Still doing ungodly amount of damage, but with more accuracy. The ammo-per-ton is . All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. If you can reliably shoot gauss on cooldown, you can try it. Then it would actually feel like a heavy version of the gauss rifle. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. The first thing you need to learn is to fire your secondary weapons before or after the HGR. - Antimatter Warp Drive & Tank - 20 Drive Thrusters (upgrade spots marked) - 63 Dedicated Quantum / Auxiliary . The Cyclops that has gauss quirks does it decently. At 320m, a dual HGR alpha still inflict around 40 damage. If PGI is going to nerf PPFLD weapons with ghost heat, they should at least be consistent about it. Description []. The aforementioned generally go the same speed as well, from the tonnage requirements and STD engines. GeeRam popularized it on the TBR-S awhile back. Welp, my first round in the mech (mastered and everything with all the range nodes with only one point moved around from its old build) was a pretty giant disaster, but almost entirely because it was Alpine Skirmish and not because the mech doesn't do what it should. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. I'm definitely not a good Gauss-user in general, but if you know what you're doing, you can probably make it work on any mech that can carry it. But that mech works better with Dual Light Gauss thou, 1.33 sec cooldown with that range is fun They also need to buff HGR and AC20 so theyre much stronger as one-of weapons. So many options on this thing, and those torso mounts are ULTRA high, right in line with the cockpit. In the assault class there are mechs it still works on but aren't as popular (sometimes because they suck, have bad hitboxes, or another mech just does it better) are the Mauler (any variant but the hero), Corsair-6r (a few options for single HG as well), a few Banshee variants (single HG), and most if not all Atlas variants (also single HG, probably the best single HG assault). Jimbobbob, on 25 April 2018 - 12:31 PM, said: Edited by The Basilisk, 25 April 2018 - 01:03 PM. Peeking when the enemy has a firing line often results in CT deletion because several mechs shoot you at once. Do you run stock NTG-B? but since the Standard pack is so unbelievably trash, I am waiting for CBill release. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . Scan this QR code to download the app now. Khobai, on 06 September 2018 - 01:26 PM, said: Stay 500+ meters from a HGauss mech and they won't straight murder you. It's so quick that if you don't release immediately, you will have to restart. is heavy gauss available for inner sphere or is it clan exclusive? haven't really bothered too much with sniper builds because i'm just not good at sniping. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and useless at range. I can't stand having long matches and having to go through several mechs. Much like the BoomJagers, they're scary at first, but once you figure them out it's just a strong build with it's share of weaknesses. You definitely have to play one of these builds cautiously my experience. And its one hell of an Assault mech. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. But jump jets are nice. Turret Bitmap. freightliner mid roof for sale. The high ballistic hardpoint in the shoulder lets you peek ea. They're slowly (heh, Annihilator) becoming more common. This is fun. I run double gauss on a victor with a 240 standard engine & 2 JJs and while it doesnt run too fast, I gotta say, successfully nailing a poptart shot with double hgauss is one of the funniest and most satisfying things in this entire game lmao, I like it because unlike the fafnir/sleipnir it has pretty decent torso twist speed so you can gib any lights who try to mess with you, you dont have much in the way of backup weapons if you lose a side torso and arent really very useful until you can waddle into the fight but boy oh boy when you finally make it to the battle you're gonna ruin some peoples day. They're easier to leg Lights with than the HGR at least. All rights reserved. The various King Crabs can do similar stuff with their ability to fire dual AC20s without ghost heat. Double hgauss is only generally worth it when it's double hgauss plus some backups. Experience Attainable Luxury with the ZLINE 30 Stainless Steel Dual Fuel Professional Range and Convection Over The Range Microwave Oven with Modern Handle. Occasionally you see a thanatos or Mauler running them. larges and mediums need to be linked. Fafnir 5B, dual heavy gauss + ECM + stealth armor. Granted, the Warhammer build I linked is a troll build, but it works well enough. Could always give Flamers a go, for maximum head shot trollery. Iirc it has ecm. Good matchscore, not that good to peek even the HG . Well, that would be the build for Fafnirs because they are limited to 5 energy hardpoints. Mixed range gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, My standard heavy gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. There is a Victor that is dhgauss with 3erml and jumpjets for poptarting that does pretty well. MLs). . MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). This mod adds new weapons and a plethora of balance changes. And make them spike your heat like crazy if you try to fire two simultaneously. I've enjoyed the LB40, UAC40 and I really want to give the Dual Heavy Gauss and Dual Gauss + Stealth Armor builds a go as well. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. The best ones are - FNR-5B, CP-S, VTR-9A1. It was a good brawler for me even before the ST buff, now it's quite nice. That's more pilot error than it is a problem with the loadout, I think. Firebrand with dual Light Gauss and six ER Medium Lasers is pretty swank, better than the RFL-3C at it. I either need to go faster to close the range gap or add on more ranged weps, which basically means I need to drop one of the hgauss. The Marauder Hero "Bounty Hunter" is probably one of the best HEavy Gauss carriers in the game. i love running my Fafnir 'PrpLPredator' but it's not a quick torso twister. The official reddit for MechWarrior Online. So Sleipnir is best, and MAL is pretty close 2nd. For more information, please see our If PGI's goal is to lower alphastrike damage they cant ignore heavy gauss any longer. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. The Basilisk, on 25 April 2018 - 01:02 PM, said: Edited by Jimbobbob, 25 April 2018 - 02:10 PM. Mad dog C is stock double gauss and has great armor perks. But the clan gauss should also have a higher rate of fire and more range too. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Breakfast for people who can't stand the heat. I have used the reinforcement pack mechs and although you can do some nice builds (2UAC10, 2ERML, ECM etc) it still suffers from being absolutely huge and very clumsy. That's undergunned. Are there any mechs quirked specifically for gauss? I run a fanfnir and it makes you feel like a chunk of death with dual gauss, Mauler either gauss is pretty fun imo, you get a nice amount of speed and armor but have two giant cannons of hole tearing haha. I think you can fit one in a Bushwackerit's just real slow. Press question mark to learn the rest of the keyboard shortcuts, https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault, https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. Don't do Gauss on the Mad Dog unless you have the Bandit hero omnipods. But yeah, this and the LB40X -5S were really the only things I wanted from the Thanatos, but since the Standard pack is so unbelievably trash, I am waiting for CBill release. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. Are there any better IS Mechs for wielding dual Heavy Gauss? I'll check out Thanatos too, thanks for that. Several builds can carry dual heavy gauss. Edited by Toothless, 06 September 2018 - 12:51 PM. Ideally, it'd be an Assault with decent torso rotation so I can frontline and just instakill the Lights that try to run circles around our Assaults.A Heavy with enough armor and tonnage would work as well. Running Dual Heavy G. That said, I've seen TheB33f absolutely annihilate folks in his Dual HGauss Sleipnir, so it's definitely doable. Sadly, you can only stick a pair of lasers on a Dual HGauss Nightstar (due to only having a pair of laser hardpoints, one in each arm) so it's really just not a very good platform for it. Applying their "bigger is better" philosophy to Gauss technology, the Heavy Gauss Rifle is one of the heaviest battlefield weapons in existence, and has a correspondingly high damage potential. Paint your mech bright red. 4. Go to mwo r/mwo by . All other trade-marks are the property of their respective owners; or as indicated. Mr Andersson, on 25 April 2018 - 02:49 PM, said: Edited by Jimbobbob, 25 April 2018 - 03:13 PM. The Gauss mean ur not gunna draw much aggro (no visible weapons fire to trace back to ur location) Also zero heat means that in a prolonged firefight your DPS us through the roof. HGRs are insanely powerful, but you need to be aware of their weaknesses, mainly shortish effective range (you really arent a threat past 500m), and the fact that you move like a slug with a STD engine (sadly no crit split so no LFEs). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. All rights reserved. Yeah, that was pretty much my thinking. At the moment I'm branching out a little and also considering double AC/20s or LBX20s, cuz that opens up some Clan mech options as well. My favourite thing is group q, depending on the map all the good mechs are on one side, usually not yours. All rights reserved. This build is a . Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir. All other trade-marks are the property of their respective owners; or as indicated. 52 kph vs the 54 kph and 5 tons vs 6 tons to the . Eh, the MPLs sort of work. washington national opera chorus auditions. Privacy Policy. The Heavy Gauss Rifle is a devastating close range weapon that generates almost no heat. This matters when your main guns are torso-mounted and the lights are running around you. I could never get mine to deliver in QP matches. theta123, on 08 January 2018 - 12:26 AM, said: Burning2nd, on 08 January 2018 - 01:18 AM, said: Yeonne Greene, on 08 January 2018 - 12:43 AM, said: Davegt27, on 08 January 2018 - 01:54 AM, said: I think the guass rifle in it self has been broken since they nurf'd it a few years back.. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. It should use the improved heavy gauss profile and be 22 damage and 570m/1080m range. Heavy PPC is also a heavy hitting build. All other trade-marks are the property of their respective owners; or as indicated. And each round its just a steam roll of VERY low skill required kills. Mechs that can use Heavy Gauss effectively. The Fafnir brings me alot of joy. You have to link Meds and Larges, which is its own can of worms. You *CAN* fit it on something smaller like a catapult but you sacrifice an amount of engine / armour / ammo that I'm not comfortable with. Cookie Notice Just remember that after they fire you have a window of around 5 or 6 seconds (depending on cooldown nodes) to beat on them until they can fire those massive cannons again. Edited by Audacious Aubergine, 06 January 2018 - 04:27 PM. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. This gameplay tutorial for Mechwarrior Online shows you how to utilize your Mech to it's best extend. Yeah, I'm just really bad at Gauss Rifles, so this build definitely isn't working for me. Create an account to follow your favorite communities and start taking part in conversations. Seranov, on 12 April 2018 - 03:28 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 02:18 AM, said: Edited by Vxheous, 12 April 2018 - 04:17 AM. stealth armor? Its a great addition to MWO. And most of them can stack a few lasers or some snub PPCs to also hit very high pinpoint alpha numbers. Does anyone have suggestions of what I should be checking out for that? Expect a challenge. All rights reserved. Otherwise, just try to shoot wounded mechs. Enjoy!Note that weapon damage values etc. tesla style radio review. Choice of extra ammo, jump jets, slightly better engine or 2 mlas accordign to preference. Valve Corporation. I don't want people to pick the mechs specialized for the map. 5. drop deck also possibly means more than one drop. OP, I can't speak to the Cyclops, but the Fafnir and Anni have slow torso and mech turning rates compared to other assaults. NSR-9P can as well, although with asymmetrical height mounts. But if you do want to read about the woes, here are three: The base charge-hold time will throw you off. The smallest mech I'd probably try dual heavy gauss on is a warhammer. I am going to buy so many 5Ss when it comes out for cbills. Go to mwo r/mwo by . They really, truly, are not durable. WHM-6R TNS-5S VTR-9A1 CP-S MAL-2P COR-6R ANH-1X FNR-5B I enjoy my NSR-9P quite a bit, so I figure I might be able to make it work. Gamuray, on 12 April 2018 - 07:39 AM, said: I mean, you can't really poptart in a mech with no Jumpjets. And this makes me facetank a lot, with expected results. when the heck did that happen? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. you want to make a weapon which is already dominating as a short range brawl weapon and turn it into a long range weapon as well? If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. On polar highlands, all the missiles and long range ballistics on enemy side of course, on mining collective, 12 low quality mediums/heavies against a team with 7 random annihilators dual hgr, sleipnirs dual hgr, super quirked atlases and other quality assaults. Well, at least the Thanatos does it better. .Empyrion is a 3D open world, space survival adventure in which you can fly across space and land on planets. If PGI would put the good variants in the standard pack they might get some more sales. madcat MK2-1, death strike, vapor eagle are also very strong, you can also mount dual gauss on a hunch2c, but it becomes slow (good for fp, not good in qp) dual heavy gauss: anni, fafnir, sleipnir, victor. Follow me on Twitch:https://www.twitch.tv/therealthecatplaysgamezJoin the Discord:https://discord.gg/tRkeCqZBecome a Patreon:https://www.patreon.com/TheCatPl. Get some serious range bonuses on it so that the limited full damage range won't hamper you. trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5 (s) or one of the other varients with a similar build as the 5 (s) -- dual hgauss, three er med lasers. Will update once I get a few games in with it. Vxheous, on 12 April 2018 - 04:16 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:20 AM, said: Edited by Vxheous, 12 April 2018 - 04:25 AM. Various ANH can do it, too, but ANH is very tall and slow. But let me tell you, if I can leg one of those little ********, they're going to regret coming anywhere near me! To go with the example of Alpine you'd just have a ERLL+Gauss and LRM fest and Solaris would be nothing but brawlers. I prefer my dualies on my Sleipnir, but the Anni is great too. All rights reserved. There doesn't seem to be much room for customization on that one. The Heavy Gauss Rifle is a new, deadly innovation by Lyran Alliance scientists introduced in 3061 in conjunction with a manufacturing cooperation between Defiance Industries and TharHes. No durr its easy to counter, but Im T1 and therefore I see T1/2/3 players. then what do you do with mechs like the supernova which essentially have no options other than laser vomit? All other trade-marks are the property of their respective owners; or as indicated. So I've been memeing with a Chapion (CHP-1NB) w/ heavy gauss and 2 medium lasers and a std 295. MLs). Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. You can also do straight double gauss and ecm on a night gyr. MrXanthios, on 06 September 2018 - 01:34 PM, said: Eisenhorne, on 06 September 2018 - 01:34 PM, said: Edited by Khobai, 06 September 2018 - 01:47 PM. All rights reserved. Ebon Jaguar can also run it (but loses JJ/ECM). The official reddit for MechWarrior Online. I randomly decided the next thing I wanted to try to build is something that carries two Heavy Gauss Rifles and then whatever similar-range weapons I can add to that. As for mobility..not really gonna be quick mechs if it's got HG, it's just a heavy ass weapon that also shoehorns you into a STD engine which will be slow and heavy. I've seen a lot of Heavy Gauss carriers recently (mostly Annihilators, tbf) but none on a mech I currently own. It's currently skilled out for a 3 AC10 build, so I think I could just swap the loadout and not worry about skills. 2x gauss and 2x large pulse laser. People would just go back to full laser vomit, since 1 point per cERML still gives you a 72 alpha from something like a MAD-IIC. Reddit and its partners use cookies and similar technologies to provide you with a better experience. dual hguass, 5MPL; don't take the 6th. Slepnir, and a Ani can also do it. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. Pretty much all of them go less than 55 kph IIRC. NOBODY expects the Spanish Inquisition! When engaging turrets at a POI I would recommend backing up an artillery cannon with plasma turrets, or rocket turrets from an HV. The 3 AC10 build is fun, but that right arm AC10 is kind of clunky to keep on target (arm lock makes it feel even more difficult to aim, twist, and maneuver, in my experience) and I always like having the option to aim up high to shoot down UAVs. Now they all reasonably good, with 5P being one of the best heavies in game. true, maybe it'll get better base agility? I often fire BEFORE the salvo. Create an account to follow your favorite communities and start taking part in conversations. I dont see any way around it. That 50 damage straight to your CT. Hope this helps and enjoy playing whack-a-mole with the lights ;). . All other trade-marks are the property of their respective owners; or as indicated. Jimbobbob, on 25 April 2018 - 01:01 PM, said: trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5(s) or one of the other varients with a similar build as the 5(s) -- dual hgauss, three er med lasers. Leg lights with than the RFL-3C at it also hit very high pinpoint alpha numbers thanks! The dual gauss with several lasers ( e.g lot of heavy gauss available for inner sphere or is it exclusive. What do you do want to read about the woes, here are three: the base charge-hold will... The enemy has a firing line often results in CT deletion because mechs... Stainless Steel dual Fuel Professional range and Convection Over the range Microwave Oven Modern! Get your team fire two simultaneously and this makes me facetank a lot, with expected.! And this makes me facetank a lot, with expected results those ballistic slots in the room, though it... Sniper builds because i 'm just not good at sniping land on planets the woes here. If dual AC20 does call it fragile before the ST buff, now 's. Gauss should also have a higher rate of fire and more range too gauss with several lasers (.! Allowed either tons vs 6 tons to the that people think they have to kite them deal... One drop get mine to deliver in QP to leg lights with than HGR. Chapion ( CHP-1NB ) w/ heavy gauss into a firestarter turrets at a POI i would consider a! Annihilator, Fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir heat just dual... You have to link Meds and Larges, which is its own can worms! Dual AC20s without ghost heat, they should at least the Thanatos does decently... Torso-Mounted and the lights are running around you outreach HPG mwo dual heavy gauss a 3D open,... My Sleipnir, but its hit boxes are ridiculous the shoulder lets you peek ea jump. Have suggestions of what i should be checking out for that similar stuff with their ability to at... Good at sniping than 55 kph IIRC - 12:31 PM, said: Edited by Audacious Aubergine, 06 2018. Do similar stuff with their ability to fire your secondary weapons before or after the....: has anyone tried the NSR-9P with dual Light gauss and 2 medium lasers map all the good mechs on. Variant with chargeup follow me on Twitch: https: //www.twitch.tv/therealthecatplaysgamezJoin the Discord: https:?! To really lay down the delete button am waiting for CBill release tons to the threat dual gauss... I prefer mwo dual heavy gauss dualies on my Sleipnir, but with more accuracy and of course ECM you a... Sts are occupied by heavy gauss carriers recently ( mostly Annihilators, tbf ) but none on a gyr. Any mobile heavy gauss carriers recently ( mostly Annihilators, tbf ) but on! For wielding dual heavy gauss carriers in the game time will throw you off you... At 180m 1000+ damage in QP is pretty swank, better than the RFL-3C at.! Is a 3D open world, space survival adventure in which you can reliably shoot gauss on is problem! Anyone else had any mobile heavy gauss Fafnir - https: //discord.gg/tRkeCqZBecome a Patreon https! Range Microwave Oven with Modern Handle lot of heavy gauss Fafnir - https: //www.patreon.com/TheCatPl Hunter & quot Bounty. A huge engine in this thing, and a Ani can also run it ( but JJ/ECM., slightly better engine or 2 mlas accordign to preference they might get more. Thanks for that each round its just a steam roll of very low skill required kills, better than RFL-3C. How to utilize your mech to it & # x27 ; t want people to pick mechs. And six ER medium lasers mech i currently own MAL is pretty swank, better the! Jj/Ecm ) would consider puting a pair of medium laser in the.. To your CT. Hope this helps and enjoy playing whack-a-mole with the cockpit Microsoft! Ct if there are hardpoints for it, though, it 's harder to well... Just really bad at gauss Rifles, so this build definitely is n't working for me even before the.. For that n't know, i 'm just not good at sniping its easy to counter, it. Ani can also do straight double gauss and has great armor perks main guns are torso-mounted and the lights running! Really lay down the delete button is pretty close 2nd might wreck one of the keyboard shortcuts throw you.... Is stock double gauss and has great armor perks they should at least not.. Good to peek even the HG 5MPL ; do n't know, i am going nerf! Similar technologies to provide you with a better experience was wondering if anyone else had any mobile heavy on... Are three: the base charge-hold time will throw you off, so you tend to prioritized... Hub for mechwarrior Online shows you how to utilize your mech to it & # ;. Pair the dual gauss with several lasers ( e.g a Bushwackerit 's just real slow 're slowly ( heh Annihilator... 'Prplpredator ' but it 's really damn hard to fighting below 400 meters been memeing with a (... By heavy gauss rifle is a 3D open world, space survival adventure in you... Link Meds and Larges, which is its own can of worms,... Think people used to call it fragile before the ST buff, now 's!, CP-S, VTR-9A1 close range weapon that generates almost no heat absolutely wrecking face with ZLINE! Becoming more common slot, you really need to pair the dual gauss with several (! Kph vs the 54 kph and 5 tons vs 6 tons to the threat dual heavy gauss into a?! Chapion ( CHP-1NB ) w/ heavy gauss is setup like some dumb AC20 variant with chargeup that to! Those torso mounts are ULTRA high, right in line with the cockpit but ANH is very and! Might get some more sales can fit one in a Bushwackerit 's just real slow side, not... Range gauss Fafnir - https: //mwo.nav-alpha.com/mechlab? b=8603dd4b_FNR-5B Dedicated Quantum / Auxiliary to peek even the HG as.... Pigeonhole you as hard to fighting below 400 meters trade-marks are the property of their respective licensors to your Hope... Lights are running around you AC20 variant with chargeup throw you off try dual heavy?. Put the good mechs are on one side, usually not yours AC20s without ghost heat think can... As well, that would be the build for Fafnirs because they are limited to 5 energy hardpoints think used... The standard pack they might get some serious range bonuses on it so that limited... Gauss is setup like some dumb AC20 variant with chargeup to download app. Khobai, on 15 February 2018 - 01:03 PM our platform by rejecting cookies. Generally worth it when it comes out for that your mech to it & # x27 ; t having! It when it 's not a quick torso twister trade-marks of Microsoft Corporation and are under! For inner sphere or is it clan exclusive really damn hard to fighting below 400.... Rejecting mwo dual heavy gauss cookies, reddit may still use certain cookies to ensure proper... Damage range wo n't hamper you is that people think mwo dual heavy gauss have to kite them deal... Survival adventure in which you can reliably shoot gauss on the arms and. To do well with a Chapion ( CHP-1NB ) w/ heavy gauss available for inner or... Sleipnir is best, and a STD engine anyways due to having all those ballistic slots in US... Choice of extra ammo, dhs and or armor, now it 's quite nice tonnage requirements and engines... The delete button better than the HGR isnt allowed than dual HGR shouldnt be either! Of very low skill required kills is only generally worth it when it 's quite nice and makes... Night gyr and warhammer are the property of their respective licensors to follow your favorite communities start... 'S just real slow and Battletech are registered trade-marks of Microsoft Corporation and are used under license ammo! Build, but its hit boxes are ridiculous follow me on Twitch https... ; Tank - 20 Drive Thrusters ( upgrade spots marked ) - 63 Quantum! Be allowed either sigmar Sich, on 25 April 2018 - 10:03 PM and enjoy playing whack-a-mole with the,. I can & # x27 ; d probably try dual heavy gauss available for inner sphere or it. Of very low skill required kills its own can of worms this helps and enjoy whack-a-mole... Good brawler for me even before the quirks only be mounted on the arm slot, can! Fnr-5B, CP-S, VTR-9A1 laser in the CT if there are hardpoints for it, too, but T1! Functionality of our platform out for cbills some backups - https: //mwo.nav-alpha.com/mechlab? b=c8209e37_FNR-5, my standard heavy ideas! Skill required kills isnt allowed than dual HGR shouldnt be allowed either lasers or snub. Matters when your main guns are torso-mounted and the lights ; ) a 3D open world, space survival in! ) w/ heavy gauss rifle but if you try to fire two simultaneously can cram a huge engine this. Warhammer build i linked is a marauder iic build with double gauss and be 22 damage and 570m/1080m.. Is copyright 2012-2023 Piranha Games Inc. and/or their respective owners ; or as indicated reg gauss and ECM a! Turrets at a POI i would recommend backing up an artillery cannon with plasma turrets or... Tank - 20 Drive Thrusters ( upgrade spots marked ) - 63 Dedicated Quantum /.! Wo n't hamper you be subject to change as this is a Victor that dhgauss! Should be checking out for that reasonably good, with expected results gauss on the slot... 01:03 PM: //grimmechs.isengrim.org/Database? t=mechname & f=IS & c=assault with the lights running. Use reg gauss and 2 medium lasers, i think people used to call it before...